

When in windowed mode, just use whatever resolution the game prefers. #windowresolution=original Similar to fullresolution. In the case of 320x200, you may need to use something like CRU if your EDID doesn't support old modes. #fullresolution=original Whatever the game's video mode (resolution) is, then just use that natively. #fulldouble=false Don't double-buffer in fullscreen. Set to false if you want to launch in a window at startup. #fullscreen=true This makes DOSBox launch full-screen. Doesn't play nice with Intel graphics as it relies heavily on a real OpenGL implementation.
#How to make dosbox full screen i think it windows
# This is intended for use with DOSBox 0.74-3 on Windows computers. This config works great with Id Tech 1 games like Doom, Heretic, HeXen, Strife, Chex Quest and so on but does NOT play nice with Tech 2 games like Quake or some of the DOS ports of HeXen II because of the way Quake's engine handles CPU timing and sound.Ĭonfig for most games, with a focus on Doom compatiblity:
#How to make dosbox full screen i think it free
I'm very nice, so feel free to reach out to me for whatever you need help with. Q&A are always welcome either on this thread, or via PM. Because I'm old and remember how it's supposed to run. I've gone to great lengths to make up a 100% accurate configuration that produces smooth gameplay, usable mouse sensitivity, actual OP元 stereo and phase-shift stereo SFX in-game and a load of other things that recreate the way it ran on my 486 DX2/50 back in the day.

They all use bog-standard DOSBox configs, an ancient build of DOSBox and horrible video and sound settings.

What grinds my gears is that basically every re-release of the DOS versions of Doom are bundled badly.
